This is regular graphite/wooden pen.
The model is made of 1 unique element so UWV map and material is also single.
The model comes with 1 sets of 4K materials. One set is Metalness/Roughness PBR Environment suitable for real-time engines and the second set is for DC Glossiness / Specular Environment suitable for Production renderings such as Vray.
It needed approximately 8 hours to polish this product. from modeling, UVW Mapping, Texturing in both environment.
Here are few stats about the scene.
The unit is in cm, the model is around 17.39 x 0.59 x 3.66 cm or 6.85 x 0.23 x 1.44 inches.
There are 5 pens attached in to single model that can be easily detached. Each part is textured separately on same UWV. The material is made of two sets one for metal and one for non metal which use blend material at the end with metallic map.
Single pencil
Polys: 3076
Verts: 3078
Pencils
Polys: 15,380
Verts: 15,390
DC (Production Environment) 4K Textures for each model group
Diffuse 4096×4096
Glossiness 4096×4096
Specular (reflection) 4096×4096
Normal Map (bump) 4096×4096
Height Map (displace) 4096×4096
PBR (Real Time Engines) 4K Textures for each model group
Base Color (albedo) 4096×4096
Roughness 4096×4096
Metallic 4096×4096
Normal 4096×4096
AO 4096×4096
Model is watertight so it is printable, 4K Textures makes this model render in High Resolution, Low poly makes this model to be used in VR/AR/Game/Web Engines.
There is bonus texture you can preview the last image that is made with Bonus Set of Textures.
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NOTES
All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program
This is 3D Model, when you purchase it you will be able to download all models and textures!
Images are NOT ALLOWED to use without model purchase, Thank you.
.DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn’t show textures (such as blender) you will need to apply textures or you can contact Technical Support
If you have any problems with model conversion please contact Technical Support
Please rate model and also I invite you to comment it ;), Thanks.
Gallery
DC (Production Environment) 4K Textures for each model group
Diffuse 4096×4096
Glossiness 4096×4096
Specular (reflection) 4096×4096
Normal Map (bump) 4096×4096
Height Map (displace) 4096×4096
PBR (Real Time Engines) 4K Textures for each model group
Base Color (albedo) 4096×4096
Roughness 4096×4096
Metallic 4096×4096
Normal 4096×4096
AO 4096×4096
HDRI Light Map (.EXR 32 bit)
5000px x 2500px