This model is made for educational purposes to see most of eye elements and eye section.
The model is made in 3DS Max and it can be used for Renderings or 3D Prints.
It is made in highest 3D standard which is given and certified by TurboSquid with CheckMatePro Certificate.
The base model is low poly and extra smoothness you get when you apply TurboSmooth or Meshsmooth in 3DS Max. This is must if you plan to re-texture or modify model.
Quads/Tris Polygons: 28,085
Vertices: 28,306
.MAX (2011)
.MAX (2014)
.OBJ
.FBX
Defaults Scanline
Vray
Included 2K (2048 x 2048)
This is a realistic model of a human eye section. It is low poly with meshsmooth modifier on top.
There is two main divisions; left side of human eye and the right side of human eye. In both sides of the eye there are:
Sclera
Retina
Iris
Chloroid
Lens
Cornea
Upper muscles
Lower muscles
Middle musclesFor special purpose there are some elements that are beside left and right side in whole elements as well.
Cornea
Lens
Eye ligaments (ciliary muscles)
Anterior chamber